Introduction
SMILE:
An editor for the classic game Super Metroid for the SNES.
Officially, Super Metroid Integrated Level Editor.
So far, you can edit:
- Layer 1 (level) and Layer 2 (scenery)
- Enemy Positions
- BTS (ie- slopes/special blocks)
- Various room properties
jathys@hotmail.com
Dragon Eye Studios
Getting Started
When you first open SMILE, you'll be asked what file you wish to open.
After selecting the ROM, you've got no option but to select a room from the list to the right. When you do this, the rest of the controls become enabled and it's time to have fun.
Main Window
After selecting a room from the list of hex addresses, you'll notice the room plotted out in the main window. From this main window, you can edit the level, enemies, and a few other things.
Right-click-and-drag whatever tiles you want to copy to the "clipboard" (up to 16x16 tiles). Left-click-and-drag to place those tiles on the map. To move enemies (currently represented by dummy graphics), click-and-drag them. When copying tiles from the menu, you copy the graphic, the property, and the BTS (ie- extra properties).
To change an enemy's properties (limited at the moment), right-click the enemy and select what you want to change.
You will most likely (depending on what room you opened) see green lines here and there. These are slopes. Special blocks (such as super missile blocks) will also appear in this "BTS Wireframe".
Main Menu
Under the main editing window, you'll see the graphics used in the area. Click-and-drag to select tiles to copy into the "clipboard".
Currently, this only copies the graphic, not seperate properties. This will be changing shortly.
ClipBoard
To the right of the main editing window, you'll find two tabs ("ClipBoard Menu" and "BTS Menu"). The ClipBoard Menu will be selected by default. When you copy something from the main editing window or the main menu, it goes here.
Using the available check boxes, you can flip the clipboard horizontally and/or vertically. Slopes are automatically flipped as well.
Click on any part of the clipboard and you'll see a greyish-red box cover part of the clipboard. This area is disabled until you click on it again (or copy different tiles). You can enable/disable individual tiles in the clipboard. This is handy when you want to paste a group of tiles *around* something, instead of over it.
LATER
There's a lot more coming to this help file, but I feel the need to finish updating SMILE so I can do another release. Until next time, I'm Jathys.